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Day 4 of Book VII Midpoint Celebration summoning focus events!
Three Heroes with the Glimmer Special skill are available as part of a 5★ summoning focus!
Heroes with Glimmer have their Special damage dealt boosted by 50%!
Special to this summoning event, you will be able to choose a focus Hero to summon for free once after summoning 40 times!
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them to Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.
・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.
Tap the image above to visit this Hero's illustrated introduction page.
Prince of Faerghus overcome by hatred. Vowing
to have his revenge on Edelgard, he commits to
slaughtering his foes without mercy. Appears in
Fire Emblem: Three Houses.
Skills learnable at 5★:
Vengeful Lance
Mt: 16 Range: 1
Grants Atk+3. If unit is not adjacent to an ally,
grants Atk/Spd+6 to unit during combat, and
also, if unit's Atk > foe's Def during combat
and unit cannot make a follow-up attack, deals
damage = 50% of unit's Atk minus foe's Def.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Atk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.
Murderous Lion
Enables【Canto (Rem. +1)】.
If unit is not adjacent to an ally, inflicts
Spd/Def-3 on foe during combat and foe
cannot counterattack.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
This skill can only be equipped by its original unit.
Odd Tempest 3
At start of odd-numbered turns, unit can
move 1 extra space. (That turn only. Does
not stack.)
Cannot use:
"Seeing those who stole everything from me living...free of care or guilt. I cannot forgive them!"
An apathetic young woman whose sighs have
the unique ability to draw monsters to her.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Demonic Tome
Mt: 14 Range: 2
Effective against dragon and beast foes.
Accelerates Special trigger (cooldown count-1).
At start of turn, if Special cooldown count is at
its maximum value, grants Special cooldown
count-1. At start of combat, if unit's HP ≥ 25%,
grants Atk/Res+6 to unit during combat.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Atk/Res Catch 4
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Res+7
to unit during combat. At start of combat, if
foe's HP = 100% and【Penalty】is active on
foe, grants an additional Atk/Res+2 to unit
during combat.
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
Cannot use:
A/R Far Trace 3
Enables【Canto (Rem.)】.
Inflicts Atk/Res-3 on foe during combat.
【Canto (Rem.)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement.)
Cannot use:
"You summoned me here to fight, but I don't want to hurt anyone. I guess it can't always be avoided though..."
A Nohrian border guard who dreams of
rising above the class of her middling birth.
Appears in Fire Emblem Fates.
Skills learnable at 5★:
Fair-Fury Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of
an ally, deals damage = 15% of unit's Atk and
grants Atk/Spd+6 to unit during combat.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7
during combat.
Cannot use:
Frenzy 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit's HP ≤ 50% and
unit initiates combat, unit can make a follow-up
attack before foe can counterattack.
Cannot use:
Time's Pulse 3
At start of turn, if Special cooldown count is at
its maximum value, grants Special cooldown
count-1.
Cannot use:
"You'd like me to defend the castle? Of course! If something happens, I'll just smash—I mean, I'll call for help!"
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