| Lance | |
|---|---|
| Type | |
| Lance | |
| Color | |
| Blue | |
| Classifications | |
| Close Physical Melee | |
| Description | |
| Lance. Physical weapon. Range: 1. Damage reduced by target's Def. |
Lance weapons are a weapon type in Fire Emblem Heroes.
List of Blue Lance users
List of Infantry Heroes
- Anna: Secret Seller
- Azura: Lady of the Lake
- Balthus: Summer's Big Bet
- Berkut: Debonair Noble
- Caeda: Marth's Faithful
- Charlotte: Money Maiden
- Corrin: Daylight Ninja Act
- Dimitri: King of Faerghus
- Dimitri: Savage Boar
- Dimitri: Savior King
- Donnel: Village Hero
- Ephraim: Dynastic Duo
- Ephraim: Restoration Lord
- Felix: Savant's Service
- Fjorm: Icy Miracle
- Fjorm: Princess of Ice
- Geese: A Life at Sea
- Goldmary: Coy Beach Divas
- Haitaka: Persistent General
- Hawkeye: Taciturn Guardian
- Ike: Desert Mercenary
- Jarod: Nevassa General
- Karla: Sun-Piercing Steel
- Kris: Unsung Hero
- Lapis: Forager of the Sea
- Larcei: Bride of Astra
- Lucia: Loyalty Enrobed
- Lucina: Brave Princess
- Lukas: Sharp Soldier
- Lyn: Blazing Whirlwind
- Marth: Masked Gladiator
- Mozu: Tragic Start
- Navarre: Scarlet Ninja
- Nephenee: Fierce Halberdier
- Norne: Seaside Volunteer
- Nótt: Moon's Elegance
- Oboro: Fierce Fighter
- Ogma: Blade on Leave
- Robin: Seaside Tactician
- Saber: Dune Walker
- Saizo: Hoshido's Flame
- Sharena: Princess of Askr
- Shiro: Raw Talent
- Timerra: Desert Warrior
- Timerra: Trick or Meat
List of Armored Heroes
- Alfred: Joyous Snowdrop
- Amelia: Blossoming Talent
- Benny: Sensitive Soul
- Bors: Ostia's Bastion
- Cervantes: Invincible General
- Edelgard: Snowfall Future
- Effie: Army of One
- Eliwood: Devoted Love
- Ephraim: Ardent Prince
- Ephraim: Sparkling Gallantly
- Fjorm: Gleaming Ice Pair
- Forsyth: Loyal Lieutenant
- Gatrie: Armored Amour
- Gilliam: Wall of Silence
- Gwendolyn: Adorable Knight
- Hardin: Dark Emperor
- Hector: Brave Warrior
- Hector: Into the Fray
- Hilda: Holiday Layabout
- Kjelle: Fair Fighter
- Lukas: Buffet for One
- Oswin: Impregnable Knight
- Robin: Festive Tactician
- Rudolf: Emperor of Rigel
- Surtr: Pirate of Red Sky
- Valbar: Open and Honest
- Vigarde: Silent Emperor
- Wallace: Crag of Caelin
- Zelgius: Ninja Knight
List of Cavalry Heroes
- Abel: The Panther
- Alfred: Floral Protector
- Ashe: Fabled Sea Knight
- Berkut: Prideful Prince
- Berkut: Purgatorial Prince
- Camus: Sable Knight
- Chrom: Fated Honor
- Clive: Idealistic Knight
- Conrad: Masked Knight
- Cordelia: Knight Paradise
- Death Knight: The Reaper
- Dimitri: The Protector
- Duessel: Obsidian
- Eirika: Pledged Restorer
- Eliwood: Marquess Pherae
- Ephraim: Legendary Lord
- Fáfnir: King of Desolation
- Ferdinand: Noblest of Nobles
- Fernand: Traitorous Knight
- Finn: Lance of Legend
- Franz: The Faithful
- Geoffrey: Realm's Protector
- Hardin: The Coyote
- Hríd: Island Ice Prince
- Ingrid: Chivalrous Heart
- Ingrid: Galatea's Heir
- Isadora: Escort of Pherae
- Jagen: Veteran Knight
- Jeralt: Blade Breaker
- Kyle: Zealous Knight
- Laegjarn: New Experiences
- Lowen: Apprentice Knight
- Luthier: Spring Hopes
- Mathilda: Legendary Knight
- Matthis: Brother to Lena
- Mauvier: Penitent Knight
- Minerva: Verdant Dragoon
- Mycen: Zofia's Champion
- Naoise: Crimson Chivalry
- Noah: Mercenary-Errant
- Orson: Passion's Folly
- Oscar: Agile Horseman
- Owain: Devoted Defender
- Perceval: Knightly Ideal
- Peri: Playful Slayer
- Petrine: Icy Flame-Lancer
- Quan: Luminous Lancer
- Reginn: Dvergr Heir
- Roderick: Steady Squire
- Roshea: Coyote's Faithful
- Sain: Green Lance
- Sharena: Borrowed Divinity
- Sharena: Pillars of Peace
- Sigurd: Of the Holy War
- Silas: Loyal Knight
- Sirius: Mysterious Knight
- Sully: Crimson Knight
- Sylvain: Spring Flingster
- Xander: Spring Prince
- Zeke: Past Unknown
List of Flying Heroes
- Altena: Luminous Rider
- Arion: Gungnir's Heir
- Azura: Lady of the Sky
- Baldr: New Year's Elite
- Caeda: Beloved Queen
- Caeldori: Perfect Angel
- Catria: Middle Whitewing
- Chloé: Fairy-Tale Flier
- Clair: Highborn Flier
- Cordelia: Knight Paragon
- Cordelia: Unyielding Snow
- Cormag: Aloof Lanceman
- Cynthia: Hero Chaser
- Díthorba: Cutting Knight
- Eldigan: Strutting Lion
- Erinys: Earnest Knight
- Est: Junior Whitewing
- Est: Sweet Baby Sis
- Farina: The Great Wing
- Fiora: Airborne Warrior
- Florina: Lovely Flier
- Galle: Azure Rider
- Heath: Wandering Knight
- Hinoka: Warrior of Gusto
- Hinoka: Warrior Princess
- Ingrid: Beacon of Honor
- Ingrid: Solstice Knight
- Karin: Driven Knight
- Larum: Dancing Bride
- Marcia: Petulant Knight
- Marisa: Crimson Rabbit
- Melady: Crimson Rider
- Michalis: Fruiting Ambition
- Narcian: Vernal General
- Palla: Sisterly Trio
- Phila: Pegasus Master
- Plumeria: Spring Dance
- Ryoma: Samurai at Ease
- Say'ri: Righteous Bride
- Seteth: Seiros Adherent
- Shanna: Sprightly Flier
- Shez: Mercenary Shade
- Shigure: Uplifting Artist
- Sigrun: Loyal Protector
- Subaki: Perfect Expert
- Sumia: Maid of Flowers
- Tana: Frelian Starlight
- Tana: Winged Princess
- Tanith: Forthright Heart
- Thea: Stormy Flier
- Thórr: Spring War God
- Travant: King of Thracia
- Tsubasa: Madcap Idol
- Vaida: Dracofang General
- Valter: Dark Moonstone
- Vanessa: Dutiful Rider
- Zeiss: Ebon Bolt
List of enemy units
Sources of "Effective against lance foes"
List of Weapons
List of Unrefined Weapons
| Weapon | Description |
|---|---|
| Dolphin-Dive Axe | Enables【Canto (2)】. Effective against sword, lance, axe, colorless bow, and armored foes. Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
| Feather Sword | Grants Atk+3. Effective against sword, lance, axe, colorless bow, and armored foes. If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if unit's HP ≤ 75%, unit can counterattack before foe's first attack. |
List of Refined Weapons
| Weapon | Refined Description |
|---|---|
| Feather Sword | Grants Atk+3. Effective against sword, lance, axe, colorless bow, and armored foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks. If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if unit's HP ≤ 90%, unit can counterattack before foe's first attack. |
List of Skill Refined Weapons
None, currently.
List of Assists
None, currently.
List of Specials
None, currently.
List of Passives
List of A Passives
| Icon | Passive | Description |
|---|---|---|
| Rapid Slice | At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area- of-effect Specials)" and【Hexblade】to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), reduces damage from foe's attacks by an additional 7 (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). |
|
| Swift Ice | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit, reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). If unit initiates combat against a non-dragon, non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. |
|
| Swift Slice | If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit during combat. If unit initiates combat against a non-dragon, non-beast, infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. |
|
| Swift Slice II | At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants【Dodge】and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
List of B Passives
None, currently.
List of C Passives
None, currently.
List of Attuned Skills
None, currently.
List of Sacred Seals
None, currently.
List of Emblem Effects
None, currently.
List of Captain Skills
None, currently.
List of Status Effects
None, currently.
List of Duo Skills
None, currently.
List of Harmonized Skills
None, currently.
List of Items
None, currently.
List of Structures
None, currently.
In other languages
| Language | Name |
|---|---|
| Japanese | 槍 |
| German | Lanze |
| Spanish (Europe) | Lanza |
| Spanish (Latin America) | Lanza |
| French | Lance |
| Italian | Lancia |
| Traditional Chinese (Taiwan) | 槍 |
| Portuguese | Lança |