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Alear: Dragon Child
Alear: Dragon Youth
Alear: Engaging Fire
Alear: Seaside Dragon
Alear: Gifted Dragons
Alear: Red Days Past
Alear: Fell Dragon Child
General Quotes Misc Heroic Ordeal
Alear
Awoken Divinity
Portrait
Alear Awoken Divinity Face
Attack
Alear Awoken Divinity BtlFace
Special
Alear Awoken Divinity BtlFace C
Damage

Alear Awoken Divinity BtlFace D

Description She who, dressed in white and wielding a gleaming blade, once exterminated the Fell Dragon to save the world. Appears in Fire Emblem Engage.
Rarities ★ Focus
Hero TypeLegendary Legendary
Legendary Effect Fire Fire
Ally Boost HP+3, Def+4
Standard Effect 1 Duel Duel
If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2  Pair Up
An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Green Breath Green Breath
Move Type  Infantry
Voice Actor Voice ActorEN Laura Stahl
Voice Actor Voice ActorJP Endo Aya (遠藤綾)
Artist ArtistKousei Horiguchi (恒星ホリグチ)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 7.8
Internal ID PID_伝承リュール女 (991)
Origin 140000100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/158/9/109/10/112/3/41/2/338
★13/14/159/10/1110/11/122/3/41/2/340
★14/15/169/10/1110/11/123/4/52/3/443
★14/15/1610/11/1211/12/133/4/52/3/445
★15/16/1710/11/1211/12/134/5/63/4/548

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3429/32/3433/36/3921/24/2724/26/29149~151
★30/33/3632/35/3736/39/4223/26/2926/28/31160~162
★33/36/3934/37/4039/42/4526/29/3229/32/35176
★34/37/4036/39/4342/45/4827/30/3330/34/37184~186
★37/40/4338/41/4544/47/5030/33/3633/37/40197~199

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%70%80%65%75%345%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills

Weapons

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Dragon's Fist111
Accelerates Special trigger (cooldown count-1). Unit attacks twice (even if foe initiates combat, unit attacks twice). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, inflicts Atk/Spd/Def/Res-X on foe during combat (X = number of distinct game titles among allies within 3 spaces of unit × 3, + 4; max 10), and reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) and from foe's first attack during combat by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400★★

Assists

This unit owns no Assist skills.

Specials

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★
Dragon Blast3
Boosts Special damage by 50% of unit's Spd. If unit is on a team with their support partner, when unit's or unit's support partner's Special triggers (excluding area-of-effect Specials), neutralizes "reduces damage by X%" effects from foe's non-Special skills. If unit is within 3 spaces of their support partner and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).
500★

Passives

TypeIconNameDescriptionSPUnlock
AAtk/Spd Finish 1
If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)
60★
Atk/Spd Finish 2
If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.)
120★
Atk/Spd Finish 3
If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)
240★
Atk/Spd Finish 4
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
300★
BNull C-Disrupt 1
At start of combat, if unit's HP = 100%, neutralizes effects that prevent unit's counterattacks during combat.
60★
Null C-Disrupt 2
At start of combat, if unit's HP ≥ 50%, neutralizes effects that prevent unit's counterattacks during combat.
120★
Null C-Disrupt 3
Neutralizes effects that prevent unit's counterattacks during combat.
240★
Null C-Disrupt 4
Inflicts Atk/Spd-4 on foe, neutralizes effects that prevent unit's counterattacks, and reduces damage from foe's first attack by 30% during combat.
300★
CAtk/Spd Oath 1
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn.
60★
Atk/Spd Oath 2
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Atk/Spd Oath 3
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn.
240★
Atk/Spd Pledge
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and "Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.
300★