| Bright-Shell Egg | ||
|---|---|---|
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| Weapon type | ||
| Might | 14 | |
| Range | 2 | |
| Required | Thoron Shine | |
| SP | 400 | |
| Exclusive? | Yes | |
| String ID | SID_可憐に色づく飾り卵 | |
| Numeric ID | 2999 | |
| Description 【Switch】 | Accelerates Special trigger (cooldown count-1). At start of turn, inflicts Spd/Res-6 on nearest foes within 5 spaces of unit through their next actions. If【Bonus】is active on unit or【Penalty】 is active on foe, inflicts Spd/Res-6 on foe during combat, and also, the following effects will occur based on the value of total bonuses on unit + value of total penalties on foe: if ≥ 6, "neutralizes effects that prevent unit's follow-up attacks," and if ≥ 18, "foe cannot counterattack." (Example: if unit has +6 bonus to Atk/Spd and foe has an -6 penalty to Atk/Spd, the calculated total will be 24.) | Accelerates Special trigger (cooldown count-1). At start of turn, inflicts Spd/Res-6 on nearest foes within 5 spaces of unit through their next actions. If【Bonus】is active on unit or【Penalty】 is active on foe, inflicts Spd/Res-6 on foe during combat, and also, the following effects will occur based on the value of total bonuses on unit + value of total penalties on foe: if ≥ 6, "neutralizes effects that prevent unit's follow-up attacks," and if ≥ 18, "foe cannot counterattack." (Example: if unit has +6 bonus to Atk/Spd and foe has an -6 penalty to Atk/Spd, the calculated total will be 24.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
Effects
| Effects | Targets | Conditions |
|---|---|---|
| Permanent effects | ||
| Max cooldown count-1 | Unit | — |
| Status effects | ||
| Spd/Res-6 | Nearest Foes within 5 spaces | At start of turn |
| Combat effects | ||
| Spd/Res-6 | Foe | A 【Bonus】 effect is on Unit or a 【Penalty】 effect is on Foe |
| Neutralizes "Cannot follow-up" | Unit | Spd/Res-6 conditions & total Bonuses on Unit + total Penalties on Foe ≥ 6 |
| Cannot counter | Foe | Spd/Res-6 conditions & total Bonuses on Unit + total Penalties on Foe ≥ 18 |
Notes
- The stat decrease that can be applied by Bright-Shell Egg is considered a Penalty.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- The effect of Bright-Shell Egg will activate if the user receives a 【Bonus】 effect.
- The effect will not be negated if the unit receives a 【Penalty】 effect.
- If the unit does not receive a 【Bonus】 effect, or has their 【Bonus】 effects removed by a source of Bonus effect removal, the effect will be negated.
- For more information, see Status effects.
- The effect of Bright-Shell Egg will activate if the foe receives a 【Penalty】 effect.
- The effect will not be negated if the foe receives a 【Bonus】 effect.
- If the foe does not receive a 【Penalty】 effect, or has their 【Penalty】 effect removed by a source of Penalty effect removal, the effect will be negated.
- For more information, see Status effects.
- The stat reduction that can be applied during combat by Bright-Shell Egg is considered a temporary debuff.
- Bright-Shell Egg will not neutralize the additional follow-up of Potent Follow effects.
- Follow-up effects that are neutralized by Bright-Shell Egg:
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- Bright-Shell Egg can prevent the foe from counterattacking.
- A foe with effects such as Null C-Avoid or Fell Spirit will be able to counter.
- A foe with Mystic Boost 4 will only be able to counter against Staff units.
- A foe with Ice-Bound Brand, Ice-Crystal Spear, Nifl's Bite, or Holy Yule Blade will only be able to counter against Range = 2 units.
List of owners
| Unit | Skill chain | |||
|---|---|---|---|---|
| Thunder 4 SR | Elthunder 4 SR | Thoron 4 SR | Bright-Shell Egg 5 | |
In other languages
| Language | Name |
|---|---|
| Japanese | 可憐に色づく飾り卵 |
| German | Buntes Ei |
| Spanish (Europe) | Huevo coloreado |
| Spanish (Latin America) | Huevo coloreado |
| French | Œuf coloré |
| Italian | Uovo colorato |
| Traditional Chinese (Taiwan) | 可愛繽紛彩蛋 |
| Portuguese | Ovo colorido |

