| Loptous | |
|---|---|
| Weapon type | |
| Might | 14 |
| Range | 2 |
| Required | Fenrir |
| SP | 400 |
| Exclusive? | Yes |
| String ID | SID_ロプトウス |
| SE | |
| Description | Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk-6 on foe during combat. |
Notes
- Loptous makes its user weak to sources of effective against dragon foes or units with Effective against dragons.
- This means that enemies who can deal effective damage of this type granted such status effect will have their damage boosted by 50%.
- Breath of Blight, Devoted Breath, Eerie Scripture, Snow's Grace, Sublime Surge, and the Neutralize Effective Against Dragons status effect will neutralize the attack increase against the user.
- This means that enemies who can deal effective damage of this type granted such status effect will have their damage boosted by 50%.
- The stat reduction that can be applied during combat by Loptous is considered a temporary debuff.
- The temporary debuffs of Loptous does not trigger against units with sources of effective against dragon foes or units with Effective against dragons.
- The temporary debuffs of Loptous does not trigger against foes with these effects even if Loptous's user has Neutralize Effective Against Dragons, as the skill only considers skills that have "effective against dragons", not whether such effectiveness applies.
Upgrades
Loptous can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
For a list of other upgradable weapons, see list of upgradable weapons.
| Icon | Stats | Description | Cost |
|---|---|---|---|
| — | Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of turn, if any foe's Res < unit's Res and that foe is adjacent to another foe, inflicts Atk/Res-5 on that foe through its next action. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat. | 400 SP, 500, 200 | |
| +2 HP, +1 Mt | Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 400 SP, 500, 200 | |
| +2 HP, +2 Spd | Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 400 SP, 500, 200 | |
| +2 HP, +3 Def | Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 400 SP, 500, 200 | |
| +2 HP, +3 Res | Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 400 SP, 500, 200 |
Notes
- The non-Special "reduces damage by X%" effect is calculated after offensive Specials and damage boosting effects such as Arcane Thorn and Change of Fate.
- If an effect such as Miracle or Roy: Of Binding's boosted Special effect can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Umbra Burst weapons will always deal a minimum of 1 damage even if the foe uses attack damage preventing effects, Invincibility Seals, or damage reduction effects.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The Area-of-effect Special damage-reduction effect is calculated after Area-of-effect Specials and damage boosting effects that trigger before combat such as Change of Fate and Dominance.
- Røkkr area-of-effect Specials will always deal out of combat damage even if the foe is equipped with Invincibility Seals or damage reduction effects.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects that reduce damage from Area-of-effect Specials can be neutralized or reduced only out of combat.
- For more information, see Damage calculation.
- The damage reduction of Loptous does not trigger against units with sources of effective against dragon foes or units with Effective against dragons.
- The damage reduction of Loptous does not trigger against foes with these effects even if Loptous's user has Neutralize Effective Against Dragons, as the skill only considers skills that have "effective against dragons", not whether such effectiveness applies.
- The stat decrease that can be applied by Loptous is considered a Penalty.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
List of owners
| Unit | Skill chain | |||
|---|---|---|---|---|
| Flux 3 | Ruin 3 | Fenrir 3 | Loptous 5 | |
Gallery
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Sprite sheet for Mjölnir and Loptous's animation.
In other languages
| Language | Name |
|---|---|
| Japanese | ロプトウス |
| German | Loptous |
| Spanish (Europe) | Loptous |
| Spanish (Latin America) | Loptous |
| French | Loptous |
| Italian | Loptous |
| Traditional Chinese (Taiwan) | 羅普托烏斯 |
| Portuguese | Loptous |





