| Sublime Creator | ||
|---|---|---|
| Weapon type | ||
| Might | 16 | |
| Range | 1 | |
| Required | Silver Sword | |
| SP | 400 | |
| Exclusive? | Yes | |
| String ID | SID_真覇天帝の剣 | |
| Numeric ID | 4862 | |
| Description 【Switch】 | Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5, neutralizes penalties on ally, and when ally deals damage to foe, restores 7 HP to ally during combat. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes penalties on unit, unit deals +X × 5 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X × 3 (excluding area- of-effect Specials), reduces damage from foe's attacks by an additional X × 3 when foe's attack triggers foe's Special (excluding area-of-effect Specials; X = number of Bonus effects active on unit and foe, excluding stat bonuses; max 5), and when unit deals damage to foe, restores 7 HP to unit during combat. Unit can use the following【Style】: ――――― Sublime Heaven Style ――――― Unit can attack foes 3 spaces away (unit cannot attack adjacent foes). Grants Special cooldown count-1 to unit before unit's first attack during combat. If foe uses dragon or beast damage and unit's Special triggers, deals damage = 20% of unit's Atk (excluding area-of-effect Specials). Cannot move through spaces within 3 spaces of foe that has triggered the【Bulwark】effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1 or foe can counterattack regardless of unit's range. After-combat movement effects do not occur. Skill effect's Range is treated as 1. Once used, this Style cannot be used for two turns. ―――――――――――――――――――― | Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5, neutralizes penalties on ally, and when ally deals damage to foe, restores 7 HP to ally during combat. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes penalties on unit, unit deals +X × 5 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X × 3 (excluding area- of-effect Specials), reduces damage from foe's attacks by an additional X × 3 when foe's attack triggers foe's Special (excluding area-of-effect Specials; X = number of Bonus effects active on unit and foe, excluding stat bonuses; max 5), and when unit deals damage to foe, restores 7 HP to unit during combat. Unit can use the following【Style】: ――――― Sublime Heaven Style ――――― Unit can attack foes 3 spaces away (unit cannot attack adjacent foes). Grants Special cooldown count-1 to unit before unit's first attack during combat. If foe uses dragon or beast damage and unit's Special triggers, deals damage = 20% of unit's Atk (excluding area-of-effect Specials). Cannot move through spaces within 3 spaces of foe that has triggered the【Bulwark】effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1 or foe can counterattack regardless of unit's range. After-combat movement effects do not occur. Skill effect's Range is treated as 1. Once used, this Style cannot be used for two turns. ―――――――――――――――――――― 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. 【Bulwark】 Foes with Range = 1 cannot move through spaces adjacent to unit (does not affect foes with Pass skills). Foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). |
Effects
| Effects | Targets | Conditions |
|---|---|---|
| Permanent effects | ||
| Max cooldown count-1 | Unit | — |
| Map effects | ||
| Sublime Heaven 【Style】 (2 turn cooldown) | Unit | — |
| Combat effects | ||
| Counter regardless of range | Unit | — |
| Atk/Spd/Def/Res+5 | Allies within 3 rows or 3 columns centered on Unit | |
| Neutralizes Penalties | ||
| Recover 7 HP per Ally's attack | ||
| Atk/Spd/Def/Res+X (max: 14) X = 3 x Allies within 3 rows or 3 columns centered on Unit, + 5 | Unit | An Ally is within 3 spaces |
| Neutralizes Penalties | ||
| Reduces damage by X (max: 15) X = 3 x 【Bonus】 effects on Unit & Foe) (exc. Bonuses) from Foe's attacks | ||
| Reduces damage by X (max: 15) X = 3 x 【Bonus】 effects on Unit & Foe) (exc. Bonuses) per Foe's offensive Special | ||
| Recover 7 HP per Unit's attack | ||
Notes
- Sublime Creator has the same effect as Distant Counter.
- The stat boost that can be applied during combat by Sublime Creator is considered a temporary buff.
- Sublime Creator can neutralize Penalties during combat.
- Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Sublime Creator do not stack with temporary buffs from effects such as Grand Strategy and Atk/Spd Unity, only temporary buffs from Sublime Creator will apply.
- Sublime Creator's healing effect will not work if the user is prevented from recovering HP during combat by HP recovery preventing effects, unless the user has an effect that neutralizes or reduces the effect of 【Deep Wounds】 during combat such as Divine Nectar or Imbue.
- The temporary buffs, penalty neutralization and HP recovery effects of Sublime Creator will not apply to the user's allies if the user is inflicted with Time's Grip, the user's allies are inflicted with Feud, or the user's allies are in combat against a foe with skills such as Impenetrable Void and C Feud 3.
- The flat damage-reduction effect is a flat -X (max: 15) damage that is calculated after offensive Specials, damage boosting effects such as Arcane Thorn and Change of Fate, and "reduces damage by X%" effects such as Archrival and Dodge.
- If a an effect such as Miracle or Roy: Of Binding's boosted Special effect can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Umbra Burst weapons will always deal a minimum of 1 damage even if the foe uses attack damage preventing effects, Invincibility Seals, or damage reduction effects.
- Flat damage-reduction effects stack additively, similar to damage boosting effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Flat damage-reduction effects cannot be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The damage reduction of Sublime Creator will activate if the user receives a 【Bonus】 effect.
- The damage reduction will not be negated if the unit receives a 【Penalty】 effect.
- If the unit does not receive a 【Bonus】 effect, or has their 【Bonus】 effects removed by a source of Bonus effect removal, the damage reduction will be negated.
- For more information, see Status effects.
- A 【Style】 allows the unit to change how it can attack foes using the 【Style】 button.
- A unit's 【Style】 is only active when the unit takes an action.
- If a unit has multiple effects with a 【Style】, the unit cannot use any 【Style】.
- 【Style】 cannot be used in Pawns of Loki.
- The auto-battle & Enemy AIs can use a 【Style】.
- The Pair Up, 【Style】, and Duo/ Harmonized Skill buttons all occupy the same spot on Heroes's UI and cannot be used simultaneously.
- The Pair Up button will disable both the 【Style】 button and the Duo/ Harmonized Skill button.
- The 【Style】 button will only disable the Duo/ Harmonized Skill button until after taking an action.
- Sublime Heaven 【Style】 allows the user to attack foes 3 spaces away from the unit. The unit cannot attack adjacent foes while using Sublime Heaven 【Style】.
- Sublime Heaven 【Style】 has a 2 turn cooldown.
- After combat movement effects do not occur.
- Using Sublime Heaven 【Style】 is counted as attacking from 1 space away for skills such as Pavise, Aegis, and Save Passives.
- When using Sublime Heaven 【Style】, the unit cannot move through spaces within 3 spaces of a foe with movement blocking effects such as Bulwark or Bulwark Passives (unless unit has a Pass effect or True Charge).
- The unit can move through spaces within 2 spaces of a foe with movement blocking effects such as Obstruct 3, but not adjacent spaces (unless unit has a Pass effect or True Charge).
- The unit can be counterattacked by Range = 1 Armored units or units with Countering effects.
- Sublime Heaven 【Style】's Special cooldown count reduction that occurs during combat is a flat -1 and is not affected by effects related to Special cooldown charge such as Guard, Special Cooldown Charge +1, and Tempo Echo.
- All flat cooldown count increases and/or reductions during combat will stack with each other if they trigger at the same time.
- For example, if a unit has Preempt Pulse and Hush Spectrum, the effects will stack and the unit's cooldown count will neither increase nor decrease.
- All flat cooldown count increases and/or reductions during combat will stack with each other if they trigger at the same time.
- The Special damage boosting effect of Sublime Heaven 【Style】 is not affected by the weapon-triangle, and includes the increased Atk from skills like Blárblade+ in its calculations.
- The Special damage boosting effect of Sublime Heaven 【Style】 can be reduced by damage-reduction effects such as Archrival, A/S Rival Break, and Dodge.
- Damage boosting effects stack additively, similar to flat damage-reduction effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- A foe equipped with Invincibility Seals will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- A foe using attack damage preventing effects can neutralize damage dealt from the foe's own attacks and the unit's attacks (Units with Umbra Burst weapons will take and deal the minimum 1 damage).
- For more information, see Damage calculation.
| Example of Area of Effect |
|---|
List of owners
| Unit | Skill chain | |||
|---|---|---|---|---|
| Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Sublime Creator 5 | |
In other languages
| Language | Name | Notes |
|---|---|---|
| Japanese | 真覇天帝の剣 | Sublime Creator Sword |
| German | Ewiges Schwert | |
| Spanish (Europe) | Espada Sublime | |
| Spanish (Latin America) | Creación sublime | |
| French | Créateur Suprême | |
| Italian | Creaz. suprema | |
| Traditional Chinese (Taiwan) | 真霸天帝之劍 | |
| Portuguese | Sublime criação |

