| Vidofnir | |
|---|---|
| Weapon type | |
| Might | 16 |
| Range | 1 |
| Required | Heavy Spear |
| SP | 400 |
| Exclusive? | Yes |
| String ID | SID_翼槍ヴィドフニル |
| Description | If foe initiates combat and uses sword, lance, or axe, grants Def+7 during combat. |
Effects
| Effects | Targets | Conditions |
|---|---|---|
| Combat effects | ||
| Enemy Phase & | ||
| Combat effects | ||
| Enemy Phase & | ||
| Combat effects | ||
| A is within 2 spaces | ||
Notes
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- The stat boost that can be applied during combat by Vidofnir is considered a temporary buff.
Upgrades
Vidofnir can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
For a list of other upgradable weapons, see list of upgradable weapons.
List of owners
| Unit | Skill chain | |||
|---|---|---|---|---|
| Iron Lance 4 | Steel Lance 4 | Heavy Spear 4 | Vidofnir 5 | |
Trivia
- The skill ID for the refined effect listed first is
SID_攻撃速さの絆R歩重, which can be translated as Atk/Spd Bond Infantry/Armor.
In other languages
| Language | Name |
|---|---|
| Japanese | ヴィドフニル |
| German | Vidofnir |
| Spanish (Europe) | Vidofnir |
| Spanish (Latin America) | Vidofnir |
| French | Vidofnir |
| Italian | Vidofnir |
| Traditional Chinese (Taiwan) | 維德佛爾尼爾 |
| Portuguese | Vidofnir |
