| Fear | |
|---|---|
![]() | |
| Weapon type | |
| Might | 5 |
| Range | 2 |
| Required | Assault |
| SP | 150 |
| Exclusive? | No |
| String ID | SID_フィアー |
| Description | After combat, if unit attacked, inflicts Atk-6 on foe through its next action. |
Effects
| Effects | Targets | Conditions |
|---|---|---|
| Status effects | ||
| After combat if | ||
Notes
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Fear is considered a
Penalty.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have
Penalties for their first action.
- If the unit also has
Grand Strategy, any
Penalties will remain active until the start of that unit's next phase.
- If the unit also has
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have
List of owners
| Unit | Skill chain | ||
|---|---|---|---|
| Assault 3 | Fear 3 | Fear+ 5 | |
| Assault 3 | Fear 3 | Fear+ 5 | |
| Assault 4 | Fear 4 | Fear+ 5 | |
| Assault 3 | Fear 3 | Fear+ 5 | |
In other languages
| Language | Name |
|---|---|
| Japanese | フィアー |
| German | Angst |
| Spanish (Europe) | Terror |
| Spanish (Latin America) | Miedo |
| French | Terreur |
| Italian | Paura |
| Traditional Chinese (Taiwan) | 恐懼 |
| Portuguese | Pavor |




