| Incurable | ||
|---|---|---|
| Weapon type | ||
| Might | 8 | |
| Range | 2 | |
| Required | Assault | |
| SP | 200 | |
| Exclusive? | No | |
| String ID | SID_インキュアブル | |
| Numeric ID | 3635 | |
| Description 【Switch】 | Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target. | Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
Notes
- Incurable can prevent units from recovering HP though any effects that heal units.
- Units affected by the HP recovery preventing effect of Incurable that are targeted by HP recovering Assists are unable to recover HP, but will still receive other effects of the Assist.
- Users of HP transfer Assists will still lose their HP when the Assist is used on an ally that cannot recover HP.
- Effects such as Divine Nectar or Imbue will neutralize or reduce the hp recovery preventing effect of Incurable only during combat.
- Effects such as Life Unending II will neutralize the hp recovery preventing effect of Incurable only after combat.
- Units affected by the HP recovery preventing effect of Incurable that are targeted by HP recovering Assists are unable to recover HP, but will still receive other effects of the Assist.
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- Incurable inflicts out of combat damage.
- Out of combat damage cannot reduce a unit's HP to 0.
- A foe equipped with Invincibility Seals will neutralize all sources of out of combat damage except from Røkkr area-of-effect Specials.
- A foe equipped with Røkkr or a unit with En Garde will neutralize all sources of out of combat damage except Area-of-effect Specials.
- Incurable applies the Deep Wounds status effect.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Deep Wounds for their first action.
- Deep Wounds can prevent units from recovering HP though any effects that heal units.
- Units affected by the HP recovery preventing effect of Deep Wounds that are targeted by HP recovering Assists are unable to recover HP, but will still receive other effects of the Assist.
- Users of HP transfer Assists will still lose their HP when the Assist is used on an ally that cannot recover HP.
- Effects such as Divine Nectar or Imbue will neutralize or reduce the hp recovery preventing effect of Deep Wounds only during combat.
- Effects such as Life Unending II will neutralize the hp recovery preventing effect of Deep Wounds only after combat.
- Assists such as Restore+ will remove Incurable without healing the targeted unit.
- Effects such as Ymir: Seasons of Life and Odd Recovery 3 will remove Deep Wounds and then heal the targeted unit.
- Units affected by the HP recovery preventing effect of Deep Wounds that are targeted by HP recovering Assists are unable to recover HP, but will still receive other effects of the Assist.
List of owners
| Unit | Skill chain | ||
|---|---|---|---|
| Assault 3 | Incurable 3 | Incurable+ 5 | |
Availability
Summoning events
- This skill has not been available on any focus units on any summoning events.
Distributed units
- Book VII Midpoint quest (June 2023) (×2)
Combat Manuals
| Start | End | Hero | Currency |
|---|---|---|---|
| 2024-05-07T05:00:00Z | 2024-06-28T06:59:59Z | Saul: Loving Shepherd | Divine Code: Ephemera 5 |
Gallery
-
Sprite sheet for Incurable's animation.
In other languages
| Language | Name |
|---|---|
| Japanese | インキュアブル |
| German | Unheilbar |
| Spanish (Europe) | Incurable |
| Spanish (Latin America) | Incurable |
| French | Incurable |
| Italian | Incurabile |
| Traditional Chinese (Taiwan) | 不癒 |
| Portuguese | Incurável |

