| Spring-Air Axe | |
|---|---|
![]() | |
| Weapon type | |
| Might | 10 |
| Range | 1 |
| Required | Steel Axe |
| SP | 200 |
| Exclusive? | No |
| String ID | SID_春光の斧 |
| Numeric ID | 4617 |
| Description | Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). |
Effects
| Effects | Targets | Conditions |
|---|---|---|
| Combat effects | ||
| Atk/Spd/Def/Res-5 | Foes within 3 rows or 3 columns centered on Unit | — |
| Neutralizes "Special cooldown charge +1" | ||
| Boosts damage by X (max: 20) X = 5 x Foes within 3 spaces of Target (including Target) | Unit | Unit's HP ≥ 25% at start of combat |
Notes
- The stat boost that can be applied during combat by Spring-Air Axe is considered a temporary buff.
- Spring-Air Axe will neutralize the "Special cooldown charge +X" effect on foes from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect.
- Since the "Special cooldown charge +X" effect will be neutralized on foes, Spring-Air Axe will also stack with the "Special cooldown charge -X" effect inflicted on the foe from effects such as Guard Sword+, Guard, or 【Divine Vein (Vert)】, unless the foe is equipped with skills that neutralize the "Special cooldown charge -X" effect on unit.
- The temporary debuffs and neutralize "special cooldown charge +X" effects of Spring-Air Axe will not apply if an ally enters combat and the user is inflicted with Time's Grip, the ally is inflicted with Feud, or the ally is in combat against a foe with skills such as Impenetrable Void and C Feud 3.
- The damage boosting effect is a flat +X (max: 20) damage that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Archrival, A/S Rival Break, and Dodge.
- Damage boosting effects stack additively, similar to flat damage-reduction effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- A foe equipped with Invincibility Seals will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- A foe using attack damage preventing effects can neutralize damage dealt from the foe's own attacks and the unit's attacks (Units with Umbra Burst weapons will take and deal the minimum 1 damage).
- For more information, see Damage calculation.
| Example of Area of Effect |
|---|
List of owners
| Unit | Skill chain | |||
|---|---|---|---|---|
| Iron Axe 4 | Steel Axe 4 | Spring-Air Axe 4 | Spring-Air Axe+ 5 | |
Availability
Summoning events
- This skill has not been available on any focus units on any summoning events.
Distributed units
Combat Manuals
| Start | End | Hero | Currency |
|---|---|---|---|
| 2025-09-04T07:00:00Z | 2025-10-28T06:59:59Z | Lon'qu: Spring Jitters | Divine Code: Ephemera 9 |
In other languages
| Language | Name |
|---|---|
| Japanese | 春光の斧 |
| German | Frühjahrsaxt |
| Spanish (Europe) | Hacha en flor |
| Spanish (Latin America) | Hacha en flor |
| French | Hache lumineuse |
| Italian | Ascia brezza |
| Traditional Chinese (Taiwan) | 春光之斧 |
| Portuguese | Mac. ar vernal |

