* Unused restrictions: No restrictions.
Effects
| Effects | Targets | Conditions |
|---|---|---|
| Permanent effects | ||
| Atk/Def/Res+10 | Unit | — |
| Map effects | ||
| Recover 7 HP | Unit | After combat in Enemy Phase or Foe's HP ≥ 75% at start of combat |
| Combat effects | ||
| Atk/Def/Res+X (max: 12) X = 2 x 【Penalty】 effects on Target & Foes within 3 rows or 3 columns centered on Target | Unit | Enemy Phase or Foe's HP ≥ 75% at start of combat |
| Atk/Def/Res+X X = 2 x Penalties on each of Unit's stats | ||
| Neutralizes Atk/Res Bonuses | Foe | |
| Reduces damage by X% X = (80% if Foe can make a follow-up; else 40%) from Foe's first attack (including second attacks) | Unit | |
Notes
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- The stat boost that can be applied during combat by Beyond Reason is considered a temporary buff.
- The stat increasing effect of Beyond Reason will activate if the foe receives Penalties.
- The stat increasing effect will not be negated nor reduced if the foe receives Bonuses.
- If the foe is affected by Panic (and not affected by Null Panic), Beyond Reason will utilize the total Penalty within each stat during calculation.[1]
- The stat increasing effect will be negated if the foe has their Penalties removed by a source of Penalty effect removal.
- The temporary buffs of Beyond Reason will activate if the foe receives a 【Penalty】 effect.
- The temporary buffs will not be negated if the foe receives a 【Bonus】 effect.
- If the foe does not receive a 【Penalty】 effect, or has their 【Penalty】 effect removed by a source of Penalty effect removal, the temporary buffs will be negated.
- For more information, see Status effects.
- Beyond Reason can neutralize Bonuses during combat.
- Bonuses are neutralized by inflicting temporary debuffs of the same amount during combat.
- The Bonus neutralizing effect will be negated if the affected unit has Panic (and doesn't have Null Panic), or has their Bonuses removed by a source of Bonus effect removal.
- The non-Special "reduces damage by X%" effect is calculated after offensive Specials and damage boosting effects such as Arcane Thorn and Change of Fate.
- If an effect such as Miracle or Roy: Of Binding's boosted Special effect can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Umbra Burst weapons will always deal a minimum of 1 damage even if the foe uses attack damage preventing effects, Invincibility Seals, or damage reduction effects.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The healing effect is triggered regardless of whether Beyond Reason's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Beyond Reason's healing effect will still trigger.
- Beyond Reason's user needs to survive the combat for the healing effect to trigger.
- Beyond Reason's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Beyond Reason's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
| Example of Area of Effect |
|---|
List of owners
| Unit | Skill chain |
|---|---|
| Beyond Reason 5 |
In other languages
| Language | Name |
|---|---|
| Japanese | 人の理を外れし者 |
| German | Superiorität |
| Spanish (Europe) | Excelsitud |
| Spanish (Latin America) | Excelsitud |
| French | Transcendance |
| Italian | Insensatezza |
| Traditional Chinese (Taiwan) | 超脫常理之人 |
| Portuguese | Razão excelsa |
