* Unused restrictions: No restrictions.
Effects
| Effects | Targets | Conditions |
|---|---|---|
| Status effects | ||
| Share Spoils+ | Closest Foes & Foes within 2 spaces of those Foes | At start of turn |
| Map effects | ||
| Cannot move through spaces adjacent to Unit | Range = 1 Foes | — |
| Cannot move through spaces within 2 spaces of Unit | Range = 2 Foes | |
| Cannot warp into spaces within 4 spaces of Unit | Foes | |
| Combat effects | ||
| Atk/Res-5 | Foe | — |
| Cannot follow-up | ||
| Special cooldown charge -1 | ||
| Reduces damage by X% X = 20% of Unit's Res from Foe's attacks | Unit | |
| Calculates damage as X% X = 150% of Unit's Res per Unit's offensive Special | ||
Notes
- Festive Report can prevent foes from warping.
- The movement granted by Charge and warping Canto effects are treated the same way as warping effects, and can thus be obstructed by Festive Report.
- Foes using a Pass effect, True Charge, a camp, a fortress, or sigils will still be able to warp.
- Festive Report does not affect foes with a Pass effect, True Charge, or sources of unit movement.
- If Smite could move an ally 2 spaces away, it always does so regardless of whether a foe with Festive Report is adjacent to the space in the middle.
- A unit can attack a foe with Festive Report and then leave the space with Hit and Run, Harrowing Call, or a Canto effect.
- Festive Report applies the Share Spoils+ status effect.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Share Spoils for their first action.
- The Atk/Spd/Def/Res-5 that can be applied during combat by Share Spoils+ is considered a temporary debuff.
- Share Spoils+ will neutralize non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Share Spoils+ will not neutralize Special "reduces damage by X%" effects or flat damage-reduction effects such as Archrival or Pair Up 4.
- For more information, see Damage calculation.
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- Both Share Spoils+ and other effects that grant another action to the user can trigger on the same turn.[1]
- The unit's Special cooldown count is unaffected if the additional action effect of Share Spoils+ triggers.
- Only Share Spoils's extra action effect will trigger if both Share Spoils and Share Spoils+ are active on the target, but both extra action effects will count as having triggered.
- Unlike the extra action effect of Share Spoils, which triggers once per turn per target, The extra action effect of Share Spoils+ triggers only once per turn for the entire map.
- The order of extra actions granted by effects that grant another action to the user is as follows:
- The extra action effects of a 【Style】 such as Freeze 【Style】 or Berserk 【Style】
- The extra action effects of Share Spoils or Share Spoils+
- Extra action effects with priority such as Future and Past or Time and Light
- Non-Special extra action effects such as Matchless Wolf or Override
- Extra action Specials such as Galeforce Mist or Njörun's Zeal II
- Extra action effects that trigger after Canto such as Vengeful Storm or The Cycle's Turn
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Share Spoils for their first action.
- The stat reduction that can be applied during combat by Festive Report is considered a temporary debuff.
- Festive Report can prevent the foe from making a standard follow-up attack.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a standard follow-up attack, the effects cancel out, and the Spd difference is used (including effects that alter the Spd difference such as Frozen).
- Festive Report will not prevent a unit with a "unit attacks twice" effect from performing the 2 consecutive attacks, but the the unit will not be able to perform a standard follow-up attack.
- Festive Report will not prevent the additional follow-up attack of Potent Follow effects.
- Effects such as Mag. Null Follow or Null Follow-Up will neutralize the follow-up preventing effect of Festive Report.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Tempo Echo and Arcane Þrima will neutralize effects that inflict "Special cooldown charge -X" on its user.
- The flat damage-reduction effect is calculated after offensive Specials, damage boosting effects such as Arcane Thorn and Change of Fate, and "reduces damage by X%" effects such as Archrival and Dodge.
- If a an effect such as Miracle or Roy: Of Binding's boosted Special effect can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Umbra Burst weapons will always deal a minimum of 1 damage even if the foe uses attack damage preventing effects, Invincibility Seals, or damage reduction effects.
- Flat damage-reduction effects stack additively, similar to damage boosting effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Flat damage-reduction effects cannot be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The single-stat damage calculation effect of Festive Report isn't affected by skills such as Mystic Boost 4 and Splashy Bucket+.
- For more information, see Damage calculation.
List of owners
| Unit | Skill chain |
|---|---|
| Festive Report 5 |
In other languages
| Language | Name |
|---|---|
| Japanese | お疲れ様です! |
| German | Festlicher Bericht |
| Spanish (Europe) | Informe festivo |
| Spanish (Latin America) | Informe festivo |
| French | Rapport festif |
| Italian | Saluti festivi |
| Traditional Chinese (Taiwan) | 辛苦了! |
| Portuguese | Neve a reportar |
